And then there are the days where I sit and stare at the computer screen with my cursor blinking at me and EVERYTHING my characters say is boring and dumb and very un-sparkly. And then I really do want to cry. Sadly. =(
On those days, I sometimes play a game. Because I spend so much time trying to make sure that what comes out of my character's mouths is IN character, sometimes it's just fun to purposely make it out of character.
Here's an example of some dialogue from my YA historical fantasy:
“I suppose I should take your silence on the matter as agreement?”
“What? Oh, no… I was thinking on something else.”
“So you aren’t angry with me?”
Now, if this were one of those days where I was struggling to get even that small bit out(and oh, how often that happens!) and I decided to play my game, it'd look something like this:
"I suppose I should take your silence on the matter as agreement?"
"What? Oh, no...I was thinking on something else. Like a Polar Pop."
"So you aren't- pardon me? A Po-Lar Pop? What...is that?"
"A really delicious carbonated drink that sure beats the heck out of tea. I'd like one with some vanilla right now. And if I weren't having this dumb, dull and un-sparkly conversation with you- and I lived in the 21st century- I might have one."
Right, so(I know, I'm weird!). After I get done messing around, you know what I sometimes find? That I can write dialogue again! That's in character, yay! Which I guess really made this post about writer's block, and what I find that sometimes helps me circumnavigate it.